Turn any camera view into an orbitable 3D safety scene. Feed a clip, a still frame, or a
production camera link — the engine rebuilds the scene in 3D, maps the hazard, and flags worker proximity.
Renders are kept for 90 days.
Viewing archived renders
Reconstruction runs on a local GPU engine, so generating a new scene
isn't available here. Every render below is fully explorable in 3D.
To generate your own, start the Studio engine, then open
localhost:8790. First time? See the
setup guide.
Define the unsafe area
—
Draw the unsafe area on the frame
Draw
Scene name
Detection moment
0s20s1.0s
Scrub to the moment to reconstruct — updates the frame
Cage fitHow the 3D cage wraps your zone — squared to the camera, or rotated to follow a fence / belt back into depth
ModeFlag worker proximity, or just build the scene
Breach buffer
StrictLenient0.15
How close to the zone counts as a breach
Draw the unsafe area to continue
Running…
Direct media URLs load automatically. Authenticated production links use your signed-in session
to pull the reference snapshot, then the engine reconstructs it.